Category Archives: performance

An application of OpenMP and Graphics Processing Units parallel threads
Numerical distribution functions of unit root tests

Lately, I have been learning to programme on a Graphics Processing Unit (GPU). Thanks to the CUDA computing platform, it is relatively easy to programme on these devices. Despite the syntax is simple, it requires some experimentation, trial and errors, … Continue reading

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Compiling C code to be called from R
Some timings for the Fibonacci sequence

As an interpreted language, R has some limitations when it comes to racing against the clock. Calling precompiled code is a common trick to speed-up R code. Computationally intensive tasks can be implemented in a compiled language such as C. … Continue reading

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